Munchkin Deluxe cover
Number of Players
3-6
Play Time
1-2 Hours
Recommended Ages
10-up

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International Editions

Munchkin Deluxe


Designed by Steve Jackson • Illustrated by John Kovalic

A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet.
Suggested Retail Price $29.95
Stock # SJG1483 * UPC 837654320976
May 2020

What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

Resources


  • Munchkin FAQ
  • Munchkin Errata
  • Munchkin Deluxe Rules (9.29 MB pdf)
  • Doors (95)

    • 3,872 Orcs
    • Amazon
    • Ancient
    • Baby
    • Bigfoot
    • Bullrog
    • Cheat!
    • Cleric
    • Cleric
    • Cleric
    • Crabs
    • Curse! Change Class
    • Curse! Change Race
    • Curse! Change Sex
    • Curse! Chicken on Your Head
    • Curse! Duck of Doom
    • Curse! Income Tax
    • Curse! Lose a Big Item
    • Curse! Lose a Level
    • Curse! Lose a Level
    • Curse! Lose a Small Item
    • Curse! Lose a Small Item
    • Curse! Lose the Armor You Are Wearing
    • Curse! Lose the Footgear You Are Wearing
    • Curse! Lose the Headgear You Are Wearing
    • Curse! Lose Two Cards
    • Curse! Lose Your Class
    • Curse! Lose Your Race
    • Curse! Malign Mirror
    • Divine Intervention
    • Drooling Slime
    • Dwarf
    • Dwarf
    • Dwarf
    • Elf
    • Elf
    • Elf
    • Enraged
    • Face Sucker
    • Floating Nose
    • Flying Frogs
    • Gazebo
    • Gelatinous Octahedron
    • Ghoulfiends
    • Half-Breed
    • Half-Breed
    • Halfling
    • Halfling
    • Halfling
    • Harpies
    • Help Me Out Here!
    • Hippogriff
    • Humongous
    • Illusion
    • Insurance Salesman
    • Intelligent
    • King Tut
    • Lame Goblin
    • Large Angry Chicken
    • Lawyers
    • Leperchaun
    • Mate
    • Maul Rat
    • Mr. Bones
    • Net Troll
    • Out to Lunch
    • Pit Bull
    • Platycore
    • Plutonium Dragon
    • Potted Plant
    • Pukachu
    • Shrieking Geek
    • Snails on Speed
    • Squidzilla
    • Stoned Golem
    • Super Munchkin
    • Super Munchkin
    • Thief
    • Thief
    • Thief
    • Tongue Demon
    • Truly Obnoxious Curse!
    • Undead Horse
    • Unspeakably Awful Indescribable Horror
    • Wandering Monster
    • Wandering Monster
    • Wandering Monster
    • Wannabe Vampire
    • Warrior
    • Warrior
    • Warrior
    • Wight Brothers
    • Wizard
    • Wizard
    • Wizard

    Treasures (73)

    • 1,000 Gold Pieces (GUAL)
    • Bad-Ass Bandana
    • Boil an Anthill (GUAL)
    • Boots of Butt-Kicking
    • Boots of Running Really Fast
    • Bow with Ribbons
    • Bribe GM With Food (GUAL)
    • Broad Sword
    • Buckler of Swashing
    • Chainsaw of Bloody Dismemberment
    • Cheese Grater of Peace
    • Cloak of Obscurity
    • Convenient Addition Error (GUAL)
    • Cotion of Ponfusion
    • Dagger of Treachery
    • Doppleganger
    • Electric Radioactive Acid Potion
    • Eleven-Foot Pole
    • Flaming Armor
    • Flaming Poison Potion
    • Flask of Glue
    • Freezing Explosive Potion
    • Friendship Potion
    • Gentleman's Club
    • Hammer of Kneecapping
    • Helm of Courage
    • Hireling
    • Hoard!
    • Horny Helmet
    • Huge Rock
    • Instant Wall
    • Invisibility Potion
    • Invoke Obscure Rules (GUAL)
    • Kill the Hireling (GUAL)
    • Kneepads of Allure
    • Leather Armor
    • Limburger and Anchovy Sandwich
    • Loaded Die
    • Mace of Sharpness
    • Magic Lamp
    • Magic Missile
    • Mithril Armor
    • Mutilate the Bodies (GUAL)
    • Nasty-Tasting Sports Drink
    • Pantyhose of Giant Strength
    • Pointy Hat of Power
    • Pollymorph Potion
    • Potion of General Studliness (GUAL)
    • Potion of Halitosis
    • Potion of Idiotic Bravery
    • Pretty Balloons
    • Rapier of Unfairness
    • Rat on a Stick
    • Really Impressive Title
    • Sandals of Protection
    • Shield of Ubiquity
    • Short Wide Armor
    • Singing & Dancing Sword
    • Sleep Potion
    • Slimy Armor
    • Sneaky Bastard Sword
    • Spiky Knees
    • Staff of Napalm
    • Steal a Level
    • Stepladder
    • Swiss Army Polearm
    • Transferral Potion
    • Tuba of Charm
    • Wand of Dowsing
    • Whine at the GM (GUAL)
    • Wishing Ring
    • Wishing Ring
    • Yuppie Water
  • Last updated April 24, 2014


    Errata to Be Corrected in the Next Printing

    5th Printing only:

    On p. 4, under "Monster Enhancers," the following text was omitted:

    Exception: Anything that enhances a monster also enhances its Mate . . . if Ancient, Enraged, and Mate are played on a single monster, in any order, you are facing an Ancient Enraged monster and its Ancient Enraged Mate. Good luck . . .


    Corrected Errata

    Corrected in the 2nd Printing

    The paragraph about dwarves under the "Items" header was removed from page 4 of the rulesheet. The second paragraph of that section now reads:

    If something lets you have more than one Big item (for instance, the Dwarf race) and you lose that ability, you must either correct the problem immediately or get rid of all but one Big item. If it's your turn and you're not in combat, you can sell the excess Big items (as long as you have at 1,000 Gold Pieces of Items to sell). Otherwise, you must give them to the lowest-Level player(s) who can carry them! If any Big items are still left over, discard them.

    Add a subhead under "Monsters," on p. 5:

    Undead Monsters

    Several monsters in this set are tagged Undead. You may play any Undead monster from your hand into combat to help any other Undead, without using a Wandering Monster card. If you have a card that can be used to make a monster Undead, you may play it with a non-Undead monster to use this rule.

    The "Items – Playing Them" section on p. 5 should read:

    Any item card may be played to the table as soon as you get it, or at any time on your own turn other than in combat (unless the card itself says otherwise).

    The third paragraph of the "Super-Sized Munchkin" box on p. 6 should read:

    Expansions. These add still more monsters to kill, new Treasure to loot, and sometimes entirely new kinds of cards.

  • Retailer Resources for Munchkin
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