Munchkin 8 — Half Horse, Will Travel
Designed by Andrew Hackard • Illustrated by John Kovalic
Suggested Retail Price $19.95
Stock # SJG1485 * UPC 837654321393
Centaurs and Lizard Guys!
These two classic fantasy races get the Munchkin treatment in Munchkin 8 – Half Horse, Will Travel! Plus new Race and Class Enhancers: you can be Elite, Legendary, or Elder! Go for all three . . . you'll need all the help you can get when you fight That Gecko On The Telly, the horrifying Centaurpede, or the dread Knight Mare!
- Munchkin FAQ
- Munchkin Errata
- Munchkin 8 – Half Horse, Will Travel Rules (3.85 MB pdf)
Last updated July 14, 2014
Errata to Be Corrected in the Next Printing
On the rulesheet, under Steeds, the last sentence of the next-to-last paragraph should read:
Item Enhancers do not affect Steed Enhancers.
After Steeds, add a new section:
Class and Race Enhancers
This set includes two new Class Enhancers (Elite and Legendary) and one new Race Enhancer (Elder). If you also have Munchkin Reloaded! or Munchkin Game Changers, these go along with Master, Dark, and High from that set. (If you don't, these work fine on their own!) You may not use multiple Class and Race Enhancers with the same name, even if you have more than one Class or Race to play them on, but multiple different Enhancers are fine . . . you can be an Elite Legendary Wizard or a Dark Elder Centaur!
Corrected in the 3rd Printing
Escape Goat: replace "combat" with "monster."
- Retailer Resources for Munchkin